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Author |
Thread Statistics | Show CCP posts - 5 post(s) |

Naomi Knight
Imperial Academy Amarr Empire
3
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Posted - 2011.11.01 08:51:00 -
[1] - Quote
where is the dislike button ? becuse this boost is nowhere near enough to bring hybrid ships near projectile or laser ships in efficiency thx ccp for the huge nothing , i bet you think you did a good job and freeze balance issues for another 3 years dont mind hybrids still will be underused and poorest choice for every situation
"Feedback
If you have issues with this balancing plan, please post your feedback in the comment thread. We are listening." no you arent |

Naomi Knight
Imperial Academy Amarr Empire
20
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Posted - 2011.11.04 23:34:00 -
[2] - Quote
Dare Devel wrote:New Brawler-Rokh
Hign Slots
8x Neutron Blaster Cannon II (Caldari Navy Antimatar Charge)
Med Slots
1x Stasis Webifier II 2x Large Shield Extender II 2x Invulnerability Field II 1x Quad LiF Fueled Booster Rockets
Low SLots
4xMagnetic Field Stabilizer II 1xDamage Control II
Drone Bay
5x Valkyrie II
Rigs:
Large Hybrid Collision Accelerator I Large Hybrid Ambit Extension I Large Core Defence Field Extender I
AWU 5 Without MWD 24 mins cap Optimal - 7.76 Falloff-17.634 Tracking 0.071 DPS - 926 /CN Animatar optimal 19.4 Falloff - 22 Tracking 0.053 DPS - 738 /NULL
How does it look?
it looks like the enemy plays with the rokh until they get bored then just warp out i love the part without mwd... oh noes why to put mwd on it then if it doesnt need to use it... |

Naomi Knight
Imperial Academy Amarr Empire
21
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Posted - 2011.11.06 00:26:00 -
[3] - Quote
Keen Fallsword wrote:
For sure this guy dont want galente change.. ... Talking with him is like hitting head in wall ...
cause he has as high brain capacity as the wall, dumby noob, no wonder why everybody hates him
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Naomi Knight
Imperial Academy Amarr Empire
22
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Posted - 2011.11.06 00:28:00 -
[4] - Quote
Tanya Powers wrote:Had doubts about this hybrid rebalance, after testing I'm sure.
What you guys are just doing is not worthy the time spent, just rename it "projectiles buff" or "Gallente: RIP".
Either you guys are ganking the forums and trolling us in SISI to come out with totally different changes on TQ, or all these threads posts and feedback is written in some language you can't clearly understand.
Has it stands right now, you should call the next expansion "Eve Online: In rust we trust"
.... winmatar online |

Naomi Knight
Imperial Academy Amarr Empire
199
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Posted - 2011.11.08 13:58:00 -
[5] - Quote
Grimpak wrote:Dunmur wrote:No matter how much you buff damge that kinda range is far too limiting. You warp to 0 land on a ship kill it then what? Most fleets are far too spread out for this mindset to be effective and since you are the slowest ship you really have very limited choices. boosting blaster ships mobility would solve this issue. don't forget that the blaster issues are not from the guns alone. so my eagle will be able to chase down a zealot? |

Naomi Knight
Imperial Academy Amarr Empire
199
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Posted - 2011.11.08 14:35:00 -
[6] - Quote
Grimpak wrote:Naomi Knight wrote:Grimpak wrote:Dunmur wrote:No matter how much you buff damge that kinda range is far too limiting. You warp to 0 land on a ship kill it then what? Most fleets are far too spread out for this mindset to be effective and since you are the slowest ship you really have very limited choices. boosting blaster ships mobility would solve this issue. don't forget that the blaster issues are not from the guns alone. so my eagle will be able to chase down a zealot? I said blaster ships, not hybrid ships in general. buuuut, maybe caldari gunboats could get a bit more of mobility too... hmm why isnt it a blaster ship especially as it will have only optimal? it can fit blasters get bonus for them too so it is a blaster ship:P just like zealot can use both beams and pulses |

Naomi Knight
Imperial Academy Amarr Empire
199
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Posted - 2011.11.08 22:41:00 -
[7] - Quote
Nimrod Nemesis wrote:CCP Tallest wrote: * Hybrid turret reload time will be 5 seconds. * Hybrid ammo will be 50% smaller (and turret capacity reduced to keep same number of charges) * Blaster damage +5% (except XL turrets) * Railgun tracking +5% (except XL turrets)
..also, Hail falloff penalty will be 25%, not 0%.
These baby-steps are maddening.
the 5 sec reload time is nice:P
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Naomi Knight
Imperial Academy Amarr Empire
199
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Posted - 2011.11.09 15:24:00 -
[8] - Quote
Keen Fallsword wrote:Well In gallente description from DUST site is nothing about blasters :) check this out.
But in other side drones are very hard in PVP etc...
Champions of liberty and fierce guardians of the human spirit, the Gallente Federation is the only true democracy in New Eden. Some of the most progressive leaders, scientists, and businessmen of the era have emerged from its diverse peoples. Pioneers of artificial intelligence, the Federation once relied almost entirely on drone fleets to defend its beliefs and borders. But the limitations of this technology and the lack of a human elementGÇöboth in terms of a military strategy, and as a means of spreading influenceGÇö eventually reached a critical point. Today, Gallentean starships are manned by some of the bravest men and women of New Eden.
Well they are the bravest coz they are flying not armed ships in very raw world :)
There will be always a need for miners and victims.
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Naomi Knight
Imperial Academy Amarr Empire
199
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Posted - 2011.11.09 15:31:00 -
[9] - Quote
Phoenix Torp wrote: Amarr, Minmatar and Caldari ships also are destroyed sometimes XD
only when there is no gall toons around thats why i like them when they are in fleet, they gimme hp buffer :P |

Naomi Knight
Imperial Academy Amarr Empire
199
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Posted - 2011.11.10 17:29:00 -
[10] - Quote
Railguns need a little more boost , especially tracking. They should be near as good as beams. |
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Naomi Knight
Imperial Academy Amarr Empire
199
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Posted - 2011.11.12 10:24:00 -
[11] - Quote
Tiger's Spirit wrote:Rip Minner wrote:kk when do you want to meet on sisi. You fly that Talon and I wil get in a Tornado and you show me you bad ars that blaster dmg projection is.  I see, you want flight with two unbalanced ship. 600dps ship vs 1126dps ship. Very tricky. I think this is your AC better than Blaster in short range blabla truth. You will flight with a tempest and i will with a megathron or dominix, that's a fair fight and those ship not unbalanced.But don't cry when i melting you. Pff dont listen to this noob pls, he is a noob hungarian,with bigger mouth than brain ,nobody likes him thats for sure. |
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